| Topic | Notes |
| Early days: Mojang with dates and key events
Marcus Persson / “Notch”
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Released 2009 on the TIG source forums.
Originally called ‘Cavegame’ Founded Mojang in 2010 First full version released in 2011 Markus Persson founded Mojang, wanted a self-made independent studio. |
| The rise of Minecraft
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Sold 1 millionth copy in 2011
Pocket version released 2011 Minecraft Story Mode released 2015 Over 100 million users 91 million active players Global worth over 2.5 billion Avg cost $26 2nd best selling game ever |
| Microsoft Takeover including conglomerate / vertical integration
|
Minecraft sold to Microsoft for 2.5 billion
Users concerned by corporate takeover, possible changes ignoring loyal fans to make it more popular for everyone and sell more.
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| Today: Multi-platform gaming
Types of Minecraft game modes
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Creative – Access to an infinite amount of the available resources, player can destroy blocks instantly. No health or hunger gauge and can fly. Player has access to items available in other modes. Survival- Player must gather/craft all resources, has a health, food, armor etc gauge. Player can gain experience. If the player dies they return to a spawn point. Adventure – . Hardcore – . Spectator – . Branched out into story mode.
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| The future?
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Popularity declining
Rising as an educational tool |